For this weeks unity tutorial things got very interesting. we finally learnt how to add weapons to a map and how how objects can be picked up. sound effects were also thought in this tutorial although I did have a bit of bother trying to get my sound effects to load properly.
This weeks unity tutorials were really interested and added another dynamic to my blossoming game development skills.
The first tutorial that I attempted this week consisted of picking up an object which for this game tutorial was a gem. this can relate back to my final game as I want my character to hopefully pick up items. this tutorial was one of the easier tutorials to follow but it still thought some of the basics that I really did need to know. I actually found the coding in this relatively easy which was a surprise for me as I usually struggle putting code into unity. The way the character can pick up objects can differ a lot depending on what type of game you make but this is a good starting point in my opinion.
The second tutorial was where things started to go up a notch or two. In this tutorial you had to create an animated object that follows the player camera. I had a lot of struggle with trying to get the camera to follow the object and had to go through many help forums online but eventually I figured it out. I really felt great after I did this tutorial and it has definitely given me more confidence which I hope I can bring forward into my final game that I will make.
These two tutorials were a lot of fun overall and have thought me so much about weapons and camera movement that will be essential to my final game.
![]() |
unity logo |
The first tutorial that I attempted this week consisted of picking up an object which for this game tutorial was a gem. this can relate back to my final game as I want my character to hopefully pick up items. this tutorial was one of the easier tutorials to follow but it still thought some of the basics that I really did need to know. I actually found the coding in this relatively easy which was a surprise for me as I usually struggle putting code into unity. The way the character can pick up objects can differ a lot depending on what type of game you make but this is a good starting point in my opinion.
The second tutorial was where things started to go up a notch or two. In this tutorial you had to create an animated object that follows the player camera. I had a lot of struggle with trying to get the camera to follow the object and had to go through many help forums online but eventually I figured it out. I really felt great after I did this tutorial and it has definitely given me more confidence which I hope I can bring forward into my final game that I will make.
These two tutorials were a lot of fun overall and have thought me so much about weapons and camera movement that will be essential to my final game.
Comments
Post a Comment